Compare / Figma vs Liquid AI
FIGMA
Two Brown University dropouts built a design tool in the browser when everyone said browsers couldn't handle i…
LIQUID AI
Almost every AI company is building a bigger version of the same transformer that powers ChatGPT. Liquid AI de…
AT A GLANCE
FUNDING HISTORY
Figma
Liquid AI
BUSINESS MODEL
Figma
Figma uses a freemium model. Individual designers can use Figma for free with up to three active projects.
Teams pay per editor per month — $15 for Professional, $45 for Organization and $75 for Enterprise. Viewers are always free, which was revolutionary.
In Sketch, if a developer wanted to inspect a design, they needed a license. In Figma, you just send them a link.
This "free viewers, paid editors" model was genius because it turned every designer into a distribution channel. A designer joins a company, uses Figma, invites 50 engineers and PMs to view files, and suddenly the whole company is embedded in the Figma ecosystem.
When decision-makers see everyone already using it, upgrading to a paid team plan is automatic.
Revenue grew from essentially nothing in 2018 to over $600 million a year by 2023, and past $700 million by the time the company went public in 2025. The company was profitable by mid-2022 — unusual for a venture-backed startup.
They achieved this without a massive enterprise sales team. The product spread bottom-up through organizations, designer by designer, team by team.
Liquid AI
Liquid AI builds foundation models, the big general-purpose brains that power chatbots and other AI tools. The difference is efficiency.
Their models, called Liquid Foundation Models, are designed to do more with far less memory and computing power. Companies pay to use them, either through a cloud API or by running the models on their own machines.
That second option matters. A bank or a hospital often cannot send private data to someone else's server.
Liquid AI lets them keep the model in-house. The pitch to a customer is basically this.
You get strong AI without renting a mountain of expensive chips.
HOW THEY STARTED
Figma
Dylan Field dropped out of Brown University in 2012 after interning at Flipboard and winning a Thiel Fellowship — Peter Thiel's program that pays students $100,000 to leave college and start something. His co-founder Evan Wallace was a Brown classmate and graphics programming wizard who'd built impressive WebGL demos that proved browsers could handle complex visual work.
Their original idea wasn't even a design tool. Field initially wanted to build a flight search engine, then pivoted to drone photography, before landing on the insight that would define Figma: professional creative tools were stuck in the desktop era while everything else had moved to the cloud.
Photoshop, Illustrator, Sketch — all required downloads, all worked on local files, and none of them let two people work on the same file simultaneously.
The technical challenge was enormous. Nobody believed you could build a high-performance vector graphics editor that ran entirely in a web browser.
Field and Wallace spent three years — 2012 to 2015 — just building the rendering engine before they had a product anyone could use. They basically had to invent new technology for browser-based graphics processing.
The first public beta launched in December 2015, and designers immediately noticed something no other tool offered: real-time multiplayer editing, like Google Docs but for design.
Liquid AI
Liquid AI is a spinout from MIT's Computer Science and Artificial Intelligence Laboratory, better known as CSAIL. The core science came from Ramin Hasani, who spent his PhD studying the nervous system of a tiny worm called C.
elegans. That worm has just 302 neurons and still manages to move, hunt, and react to its world.
Hasani and his collaborators asked a simple question. What if you built an AI that worked more like those neurons and less like a giant static network?
The answer was the liquid neural network, a model whose internal wiring keeps adjusting even after training is done. The team incorporated the company in 2023.
Daniela Rus, who runs CSAIL and is one of the most respected robotics researchers alive, came on as a co-founder. So did Mathias Lechner and Alexander Amini, both longtime research partners of Hasani.
HOW THEY GREW
Figma
Figma grew almost entirely through product-led growth — the product was so good and so easy to share that it spread virally through design teams. Every shared Figma link was marketing.
Every viewer who saw a design file in their browser without downloading anything was a conversion event.
The "free viewers" decision was the single most important growth lever. Traditional design tools charged per seat.
Figma said: only editors pay, everyone else is free. This removed all friction from collaboration and meant that for every paying designer, there might be 10-20 free viewers — all of whom experienced the product and became advocates.
Community was the second engine. Figma's open plugin system and free template marketplace created an ecosystem that locked in users.
Designers built their workflows around Figma-specific plugins, teams built design systems in Figma components, and switching costs climbed. By 2022, Figma had become the default — not just a design tool, but the operating system for product design.
Liquid AI
The growth angle is size, or the lack of it. Most frontier models are so heavy they only run in data centers.
Liquid AI aims for models light enough to run on a phone, a car, or a factory robot. That opens doors the giants cannot easily reach.
The AMD partnership pushes the same idea. AMD makes chips, and it wants efficient models that show off its hardware.
So AMD led the Series A and became both an investor and a distribution partner. Liquid AI also releases open models to researchers, which builds a following before the sales team ever makes a call.
THE HARD PART
Figma
The Adobe acquisition saga was the biggest test. In September 2022, Adobe announced it would acquire Figma for $20 billion — the largest private software acquisition ever proposed.
Designers panicked. Would Adobe kill Figma's culture?
Bloat it with features? Integrate it into Creative Cloud and ruin the simplicity?
The deal fell apart in December 2023 when European regulators signaled they'd block it on antitrust grounds. Adobe walked away and paid a $1 billion breakup fee.
Figma was independent again — but now had to prove it could grow into a $20 billion company on its own.
Competition is intensifying. Canva is pushing into professional design.
Adobe is rebuilding its own collaborative tools. And newer entrants are using AI to generate designs automatically, potentially reducing the need for traditional design tools altogether.
Figma's challenge is staying ahead in a market it created while expanding into adjacent categories like presentations, whiteboarding, and development handoff.
Liquid AI
The honest problem is Goliath. OpenAI, Google, Anthropic, and Meta have raised tens of billions of dollars between them.
Liquid AI has raised under $300 million. The transformer architecture those giants use is battle-tested and improving fast.
Liquid AI has to prove its different approach not only works but keeps working as models get bigger. Betting against the most successful design in AI history is bold.
It is also the kind of bet that ends in either a great acquisition or a quiet shutdown, with not much room in between.
THE PRODUCTS
Figma
Figma Design — the core browser-based interface design tool with real-time multiplayer collaboration, component libraries, auto-layout, and prototyping. FigJam — a collaborative whiteboard for brainstorming, diagramming, and planning that competes with Miro and Mural.
Dev Mode — a workspace specifically for developers to inspect designs, extract code snippets, and understand spacing and styling without bothering designers. Figma Slides — presentation software launched in 2024 that lets teams build slide decks using the same design tools and component libraries.
Community — a marketplace of free and paid design templates, plugins, and UI kits created by designers worldwide.
Liquid AI
The main products are the Liquid Foundation Models, a family that ships in several sizes so a customer can pick the smallest one that does the job. The second generation, LFM2, arrived in 2025, including LFM2-VL vision-language models built for phones, laptops, wearables and embedded chips.
The company has leaned hard into on-device AI rather than the cloud. The focus is always the same.
Match the quality of a much larger model while using a fraction of the memory and power.
WHO BACKED THEM
Figma
Index Ventures led the Series A and has been involved in nearly every round. Greylock Partners was an early backer.
Kleiner Perkins and Sequoia Capital invested in growth rounds. Addition (Lee Fixel's fund) led the Series E that valued Figma at $10 billion.
After the Adobe deal collapsed, a 2024 tender offer valued Figma at $12.5 billion, and the company went public on the NYSE in July 2025 at a considerably higher price. Peter Thiel was indirectly connected through the Thiel Fellowship that funded Dylan Field's early journey.
Liquid AI
It started with a $37.5 million two-stage seed in December 2023 at a $303 million valuation, from OSS Capital, PagsGroup, Automattic (the company behind WordPress), Samsung Next and others. Angels included GitHub co-founder Tom Preston-Werner, Shopify's Tobi Lütke and Red Hat co-founder Bob Young.
Then AMD Ventures led the $250 million Series A in December 2024, which is unusual because AMD is a chipmaker, not a typical venture fund. That backing gave Liquid AI both money and a hardware ally.
When a major chip company writes the lead check on an efficiency-focused model maker, it signals a bet that the future of AI is not just bigger, it is leaner.